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Latest Flash Reviews
Plus, the "physics" script is so so very simple
onClipEvent(enterFrame) {
_x+= (_x-_root._xmouse)/5;
_y+= (_y-_root._ymouse)/5;
}
All you need to do is change the 5. Other than the lack of physics, and the borrowed code, its ok.
Author's Response:
i am afraid the physics script is nowhere near a simple as that, try 20-30 lines or so. that code doesn't even have an inertia count
i didn't "borrow" the code, i followed one of the tutorials in the external link of the as: main segment of elasticity, i didn't copy and paste anything, it was a good learning experience. i suppose it could be considered borrowing though, depending on how you look at it.
thanks for your review however!
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This finally came out after 2 months of work!
Great job Dep, great idea, and you came through, never gave up on the
project, and worked your ass off. Just great job, nice idea, and well done.
Author's Response:
Thanks pyro :). Great review, almost a perfect review score so far :O. Thanks for taking part, you deserved Co :).
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The only thing that was weird is that you could see your opponents cards. I dont think you even had a hand.
Aside from that it was very well done, scripting this must have been fun. Once again you show everyone up with a very well scripted game.
Cant wait for the next game that you make. *cough* RPG or online multiplayer *cough*
Author's Response:
Yeah, I really must start playing around with XML and PHP/ASP comm... I dunno how well my main ASP domain would handle multiple players, but it's the way forward and something I need to try out. It's just finding the time to develop game engines that's tricky.
Oh yeah, and you don't have 'a hand', you have the pick of six :)
Thanks for the review
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